@InProceedings{GanacimFiguNeha:2011:BeCaIm,
author = "Ganacim, Francisco and de Figueiredo, Luiz Henrique and Nehab,
Diego",
affiliation = "IMPA and IMPA and IMPA",
title = "Beam casting implicit surfaces on the GPU with interval
arithmetic",
booktitle = "Proceedings...",
year = "2011",
editor = "Lewiner, Thomas and Torres, Ricardo",
organization = "Conference on Graphics, Patterns and Images, 24. (SIBGRAPI)",
publisher = "IEEE Computer Society",
address = "Los Alamitos",
keywords = "implicit surfaces, parallel algorithms, rendering.",
abstract = "We present a GPU-based beam-casting method for rendering implicit
surfaces in real time with anti-aliasing. We use interval
arithmetic to model the beams and to detect their intersections
with the surface. We show how beams can be used to quickly discard
large empty regions in the image, thus leading to a fast adaptive
subdivision method.",
conference-location = "Macei{\'o}, AL, Brazil",
conference-year = "28-31 Aug. 2011",
doi = "10.1109/SIBGRAPI.2011.5",
url = "http://dx.doi.org/10.1109/SIBGRAPI.2011.5",
language = "en",
ibi = "8JMKD3MGPBW34M/3A3FPN8",
url = "http://urlib.net/ibi/8JMKD3MGPBW34M/3A3FPN8",
targetfile = "final.pdf",
urlaccessdate = "2024, Apr. 29"
}